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University of Advancing Technology’s Criteria for Graduation in Game Design

OBJECTIVES

  1. Prototype and complete original games for multiple platforms following the full game production pipeline.
  2. Create and implement game elements, systems and play mechanics using industry-standard tools, techniques and production methods, including art or scripting/programming applications.
  3. Demonstrate effective game design practices and techniques within the project scope and context, such as genre, style, platform and audience.
  4. Demonstrate the ability to evaluate game designs for a variety of gameplay mechanics, game applications and game genres.
  5. Effectively articulate game design elements and mechanics across disciplines utilizing written and verbal communication skills.
  6. Establish collaboration, mentorship and professional leadership skills by working with other disciplines to deliver highly polished and completed projects.