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University of Advancing Technology’s Criteria for Graduation in Game Design
OBJECTIVES
- Prototype and complete original games for multiple platforms following the full game production pipeline.
- Create and implement game elements, systems and play mechanics using industry-standard tools, techniques and
production methods, including art or scripting/programming applications.
- Demonstrate effective game design practices and techniques within the project scope and context, such as genre, style,
platform and audience.
- Demonstrate the ability to evaluate game designs for a variety of gameplay mechanics, game applications and game
genres.
- Effectively articulate game design elements and mechanics across disciplines utilizing written and verbal communication
skills.
- Establish collaboration, mentorship and professional leadership skills by working with other disciplines to deliver highly
polished and completed projects.